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AutoTLM, two weeks on: the platform comes together (and some numbers)

Shout-out: AutoTLM Core on GitHub

Two weeks ago I introduced AutoTLM — our own car-telemetry platform, built in the open, on the idea that your car should feel like a dev board and your data should land on a server you own. That post ended with "now the real build begins." This is the progress report. No secret sauce, just where we actually are.

The library grew up

AutoTLM Core — the open-source, MIT-licensed Arduino library at the center of all this — went from v0.1.0 to v0.9.0 in two weeks. The headline you can feel: it now walks the whole car. Not just the engine, but every module a scan tool would talk to — transmission, ABS, body — each with its own trouble codes and its own VIN handshake. There are eight example sketches now, and the whole surface is still the same friendly shape: a complete telemetry unit — OBD-II, GPS, motion, and a cloud push — in about fifteen lines of Arduino.

The other big one is provisioning. You can set the unit up from a phone browser, and change its WiFi from your phone over Bluetooth — and it tests the new network while holding the old one, so a typo can never strand a device that's bolted under a dashboard. That's the kind of feature you only think to build after you've stranded a device under a dashboard.

Software you can use today

The point of the last two weeks was to make AutoTLM real without waiting on hardware. So:

It took its first live drive

The milestone I've been quietly proud of: AutoTLM has now streamed live OBD + GNSS + motion data from a moving car straight to our own dashboard. Not a bench mock — the actual loop, on an actual road.

The numbers we can stand behind

"Benchmarks" is a strong word for a project this young, so let me be honest about what these are: they're the figures we've measured on real gear and now design around.

In your pocket

There's an iPhone app now — live gauges, trip replay, and what the check-engine light actually means in plain English — plus Apple CarPlay, with five pinned gauges and your fault codes on the car's own screen. Apple granted the Driving Task entitlement the day we applied. It's in closed beta, and I'll say the honest part out loud: CarPlay is simulator-tested so far, not yet run on a physical head unit, and there's no public download link. Want in? Email [email protected].

Where we're at

So: the whole software side — Core, Studio, DevKit, TLMscript, Cloud, Dash — is live and free to use today. The hardware — the programmable AutoTLM One dongle and the sealed Car-Emulator "car in a box" — is the part still on the bench, in development, not yet purchasable and not yet priced. That's the whole map, no asterisks.

Build with AutoTLM Core. Script it with TLMscript. Watch it in Studio. That's real, right now — and the hardware is coming.

→ Explore AutoTLM at autotlm.com